<aside> <img src="/icons/push-pin_red.svg" alt="/icons/push-pin_red.svg" width="40px" /> Welcome! This page is a step-by-step instructional guide on how to run a Giving Game, an educational activity designed to introduce participants to effective giving.
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<aside> š” Overview of a Giving Game:
<aside> <img src="/icons/checklist_pink.svg" alt="/icons/checklist_pink.svg" width="40px" /> Table of contents
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This guide and the materials provided are maintained by Giving What We Can. If you have further questions or would like to get advice from someone on the Giving What We Can team, please contact [email protected]. (Please also feel free to get in touch with feedback about this guide, or additional tips youāve found useful as a giving games facilitator!)
Note: Click the toggles $\\blacktriangleright$
Ā to see more information throughout the instructions below.
Get funding
Duplicate the following presentation template: GWWC Giving Game Presentation Template
Create a timeline for your event
<aside> <img src="/icons/watch-analog_orange.svg" alt="/icons/watch-analog_orange.svg" width="40px" /> Hereās a suggested timeline for a ~75 min Giving Game: (The sample presentation includes talking points for each section)
Create your Giving Game online here: game.givingwhatwecan.org/admin
<aside> <img src="/icons/window_yellow.svg" alt="/icons/window_yellow.svg" width="40px" /> This creates a custom game platform for your event
You (the organizer) can:
Participants can:
Choose your charities
Youāre free to feature whichever charities you like in your Giving Game, though there are some restrictions if GWWC is sponsoring your event. Additionally, there is a three-charity limit to keep the process simple and manageable. If youāre unsure which charities to use, we suggest featuring Against Malaria Foundation, GiveDirectly, and PlayPumps International (as a decoy). Slides for other options are included at the end of the presentation template (but be sure to update the information listed there).
Update the presentation
Do outreach (if necessary)
Final prep
Submit a post-game report
This is required for Giving Games sponsored by Giving What We Can, but please submit a form even if someone else provided sponsorship. Post-game reports allow us to systematically collect standardised data about different Giving Games. This information is our best source of ideas for improving our process and methodology.
Proceed with donations
Once the participants have decided where the prize will go, whoever sponsored the Game needs to make the appropriate donation(s).
Conduct relevant follow-ups
Address any follow-ups associated with your post-game ask(s). If you collected emails for our newsletter, please send them to [email protected]. Reach out to anyone who expressed interest in a subsequent chat and schedule a time to get together.
<aside> <img src="/icons/feed_blue.svg" alt="/icons/feed_blue.svg" width="40px" /> Join the Giving Game Discussion Group on Facebook to share questions and ideas with over a hundred experienced Giving Game facilitators.
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<aside> <img src="/icons/ear_yellow.svg" alt="/icons/ear_yellow.svg" width="40px" /> Audio of a Giving Game by EA New Zealand (Note: this is more lecture-based than discussion based and some figures may no longer be up-to-date; however, listening to the beginning may help you feel comfortable introducing/framing the activity.)
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<aside> <img src="/icons/question-mark_pink.svg" alt="/icons/question-mark_pink.svg" width="40px" /> Many people think that donors donāt need to inform themselves because they can use common sense and intuition to identify which programs work. A great way to show them at the start of the Giving Game how hard this can be is to run a quick interactive quiz testing peopleās intuition about which interventions work. Consider copying some of the programs from the quiz into your presentation; then ask everyone to stand and have them vote with hands up for positive, hands down for negative, and arms crossed for neutral. If the answer was positive, only those with their hands up should remain standing. (Hereās an example.)
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